Hey there!

I'm Conrad Nicotra

I’m a game developer specialising in game design based in Sydney, AUS. I enjoy taking on a range of responsabilities in game development and do 3D modeling, learning Japanese and writing as a hobby.

I work well with others and hope to get to meet you too!

My Career so far

I have created 17 short games which are all available on my itch.io page, https://heroio.itch.io/.

I have worked on a wide range of projects from fast paced movement shooters, to complex multiplayer puzzles games that require 10 people to solve. Moreover, I have also worked with realistic car and plane simulation to significant success.


I have taken up a wide range of roles in game development from project lead, playtester and designing all systems that is associated with game development such as UI, gameplay, lighting, level design, to working with a wide verity of coding languages.

Lastly I have also worked in groups to create game ready assets such as audio, 3D models and UI.

Game & level Design
UX & UI Design
Prototyping & QA Tester
Unreal, Unity, Maya, Substance 3D Painter, & World Machine Experienced
Narrative, Lighting, & Sound Design
C#, C++, Blueprint, & HTML Experienced
3D Modeling, texturing, & IK animation
Project Lead Experience

Selected features

Shattered Glass

Want to get in touch?
Drop me a line!

I appreciate the time you spent looking at my portfolio and I will usually respond to any inquiries within 1-2 working days.

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