Project Overview
This game in a C++ multiplayer game set in a sci-fi universe that is inspired by Halo 2 and Star Wars Battlefront 2. It has been developed in 13 weeks.
2 factions battle it out on an ice planet at the forfront of this galactic conflict.
The game focuses on Movement and Combat mechanics to bring about an action experience similar to the inspired games.
Over 10 weapons, all featuring their own unique quirks. This includes Explosives, Hit-scan, and projectile weaponry with the options of recoil spread.
Paralax occlusion texturing methods and AAA lighting.
Physics based combat.
Complex animation systems for modern combat experiences and development.
Adaptive controller and keyboard support that changes the UI based off of the controller device input detected while playing.
My Contributions
This game is entirely created by myself in the Unreal Engine.
I do not own all the assets, sound effects, vfx, etc, used in the project. However, I am responsible for some minor parts of the UI, Animations, texturing, and VFX.